30-sheet is a term for the size of the billboard, about 12'x24' about average size. Today, you can see "paint" size (12'x48') billboards that have been shot with a smartphone. I assume they have been worked over a bit, but the viewing distance is pretty far away.I don't how many sheets were used, it was done a budget, the ad agency and printer were in San Francisco, the shoots were done in Sacramento, so the talent (DJS) did not need to travel. The agency sent an art director to supervise, my shots were done in a rental studio with a rented 4X5 with my set of lens for my Crown, the other guy shot his assignment with MF outdoors up by Lake Tahoe, that for the beer brewery.
30-sheet is a term for the size of the billboard, about 12'x24' about average size. Today, you can see "paint" size (12'x48') billboards that have been shot with a smartphone. I assume they have been worked over a bit, but the viewing distance is pretty far away.
You've just added an extra step, and extra generation, an extra chance to mess things up. If the OP wants to print digitally, then a drum scan will be the best bet.
I've done this and it is successful to get more detail vs. a straight flatbed scan. And it only requires a small print, I was doing 5x7. Just about doubled the dpi on my setup. It does introduce some differences in the contrast curve.
I hate the damn things; they are distracting and add yet another road hazard, especially at night.
Anyway, what is a "mural"?
Yes, an extra step gives additional chance for error, but i was wondering about an easier/more economical way to get this done.
One problem in scanning is that it also does introduce digital artifacts - you can reduce these by blurring but then you`ll also be blurring the grain and by that some sharpness. If you did make an analog print first, let`s say enlargement factor of x5, you probably could scan cheaper - and blur the digital noise without losses in sharpness.
Color, contrast and brightness of the analog x5 print musn`t be perfect, you should be able to adjust after scanning - the only thing the analog print should be is sharp. When enlarging with modern lenses to x5 this should be possible.
But i don`t have experience on that.
Thank you for the comment, is the altering of contrast re-adjustable after the scan or is it that bad?
The digital ones might cost a lot to put up; but by able to flash two or three different rotating ads as a car whiz by, they are also able to generate a lot more money. I hate the damn things; they are distracting and add yet another road hazard, especially at night. The primary outdoor ad company in this area now offers only the digital option. Lots of pot shop, liquor, and casino ads; disgusting.
Yeah, out in farm areas you still see a lot of political and ambulance chaser ads done the old way, many unchanged for two decades, fading and peeling away; but you certainly don't see many along the freeways anymore.
Printed wallpaper-style billboards are almost a thing of the past. Now they're just big instantly reprogrammable screens with square "pixels" up to a foot across apiece.
Thank you for the comment, is the altering of contrast re-adjustable after the scan or is it that bad?
One problem in scanning is that it also does introduce digital artifacts - you can reduce these by blurring but then you`ll also be blurring the grain and by that some sharpness. If you did make an analog print first, let`s say enlargement factor of x5, you probably could scan cheaper - and blur the digital noise without losses in sharpness.
But i don`t have experience on that.
Here's how it's done if you're working with a darkroom print:
Make/ get made a really good 16x20/ 20x24 darkroom print. You can get away with smaller prints, but those are better for publications etc. The MTF limitations (rather than the 70+ years out-of-date anachromisms about resolution) of working from a print do need to be respected.
Drum scan (if it'll go on the drum and work with the scanner illumination etc) or (better) cross-polarised repro the print - ideally at 300-400ppi. There are giant art repro scanners that will do a similar job too. High quality scanning of a sanely sized master print will not introduce artefacts of the sort all too common in consumer flatbeds.
One problem in scanning is that it also does introduce digital artifacts - you can reduce these by blurring but then you`ll also be blurring the grain and by that some sharpness.
Thank you for the comment, is the altering of contrast re-adjustable after the scan or is it that bad?
"How long is a string?"
Doing a high quality analog print and scanning this is certainly a viable option. however, it will be noticeably softer than doing a direct scan at really high resolutions (Actually even the analog print will already be less detailed, I did many tests on that).
This downside has also an upside, as the grain texture will be less pronounced but still looking very organic.
An advertiser just wants to say, Buy my thing, and gimme your money.
Remember, this involves making a color print, not within everyone’s capabilities.
I think when printing in a standard way for display the contrast curve will become more S shaped, compressing highlights and shadows a bit in order to stretch the range and detail in the midtones. At least, that's how I always printed for display and what looked best to me.
If you instead wanted to print as more of an internegative (interpositive) step, a person might want to print with lower contrast by avoiding the "toe" and "shoulder" of the printing paper completely and rendering information only to the linear midtones of the paper. This would only be necessary if you wanted to make further edits in the next scanned print step and were worried about some loss of information.
In practice, I tried to get the contrast in the print exactly how I wanted the print's scan to look, so I did not worry about this. But it could be done.
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